
Black Romero
Aviation Professionals for EVE The Diogenes Club
9
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Posted - 2013.11.14 05:27:00 -
[1] - Quote
--- Mobile Scanning Array --- Drop it in a system and come back after a set amount of time and it will have done all the b!t$h work for you. Take longer than regular scanning but frees the player up to do other things. Takes longer for hard to scan down signatures.
--- Mobile Corporation Advertising Array --- Instead of the ugly cans in space, how about an array that costs some money but projects a hologram in space of your CORP or ALLIANCE logo with some sort of scrolling marque. Clicking on it takes you to their recruitment advertisement.
--- Mobile Decloaking array --- Different approach than others... Could be on grid OR system wide, and the odds of decloaking someone go UP with the amount of time that person is sitting on that grid. This will help to prevent AFK cloaking. It will also add a really cool, "hunter becomes the hunted!" tactic to the game.
--- Mobile Clone Vat --- Allows a capsuleer when podded to have one clone in this device that he would go back to instead of his station clone. Limit would be it only keeps the skill points for which you A) paid up on your medical clone and only if you pay again for a high-grade clone in the structure, and B) would only keep the skillpoints of your clone for your last sync-up. This would prevent abuse in wormholes and 0.0.
--- Mobile Spy Array --- Alerts a player, corporation or alliance to when a certain capsuleer enters system. Limit it to a few people. Very useful for helping start fights with your enemy.
----Mobile Moon Analyser Array ---- Analyses ALL the moons in a given system. Like the Scanning array above, you come back after time to collect results. Saves capsuleers time but takes longer and the structure is obviously scannable and destroyable. :)
--- Mobile Cloaking Array --- Creates a cloaking field with in XXX meters of device. Think hiding ships! Surprise, the mining operation you thought was unguarded.... haha or
--- Mobile Fog of War Array --- Creates a cloud of VISUAL REDUCED VISIBILITY - ON GRID that will decrease the range at which your overview and eyesight will allow you to acquire targets. I understand this is potentially game changing, but if you limited this device it would go a LONG WAY towards adding "Terrain" to the game and would make the game more realistic. (How many other people have always thought it lame that your overview shows you everything on Grid?!) Why can't grid be more like scanning, you have to work for certain results. This way you would have to work for certain results as well. Imagine trying to find a ship hiding in a nebula by searching in a grid (within reason as to not be game breaking ofc.)
More to come as I think of them... |